
#Automation game kee exporter Pc
Standard disclaimers apply I accept no responsibility if if it somehow bricks your PC or the torque curve causes another game to burn your house down (but if it has a bug, let me know and I can probably fix it).ĮDIT (): Added missing 0 rpm values to Assetto Corsa and BeamNG export formats. Let me know if there's any other information that would be useful, though. Any other data that the game saves would be easy enough to include, but the torque curve is all I need personally, so that's all that's there right now. It currently only exports the torque curve, not any of the other saved data about the engine.

The data is the same, it's just formatted a bit differently depending on the intended usage. It currently supports a generic CSV format, Assetto Corsa lookup table format, and BeamNG/JBeam format. Select the specific engine variant you want to export, browse for a file path, select an output format, and press Export. Once the save data has been loaded, the program should show a list of engines and their variants. It should automatically find and load the save data on start-up if not, go to File > Open and select your Sandbox.db file (typically located in Documents/My Games/Automation). It should be pretty straightforward to use. It's pretty barebones, as I've hacked it up over the course of two evenings, but I know I'm not the only one out there that wants to be able to export torque curves from Automation, and being able to use the UE4 version of the game is a plus, so I thought I would share it in hopes that it would be useful to someone else. So I worked out how it's stored well enough to decode it and made a program to export it mostly automatically. However, the UE4 version stores this data differently, in a binary format, and I wasn't able to find a way to easily extract that information in the UE4 version of the game. This is easy enough to do with the Kee Engine version of the game, where the engines are saved in plain-text files and the torque curves can easily be found in those files.


Automation is useful for generating torque curves for use in modded vehicles for other games.
